Just wrapped up the Mechanicum Cerastus Knight-Atrapos. It took a bit of plasticard work to get the hydrolic rams to fit right, but all in all turned out well.
Joe pulls back the mask and reveals his true identity, the boys talk mad smack, we delve into alternative mission types in 40K and striking that balance between competitive and whacky, then get on with some games. Sit back, crack open a bottle of grape Faygo and let the audio fly!
BTW, check out last episode’s Narrative vs Competitive poll.
The lads fall asleep and find themselves in an alternate world with two academic teams debating the qualities of competitive VS. narrative play. Who will win? Is narrative play just a better way to get into the game? Does story get in the way of your ability to beat face? Listen to the podcast then run over to the facebook page to cast your vote!
Don’t have time for one of those FULL LENGTH battle reports?
The Mobcast has your back!
Zach talks Necromunda, Ted goes on about what it is to be a trans-gender Escher and Jon insists that DeLaque are dorkier than Cawdor, you be the judge. Zach brings us back to talk about playing a “dead game.” All this and not much more in Episode 13!